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Forces Of Corruption Patch Released!
Written by thrawniejoe   
Friday, 15 December 2006

The Forces Of Corruption Patch has been released, Lots of Balancing and Bug Fixes.

Check out Lucasats here to get it


 
Forces Of Corruption Patch Update
Written by thrawniejoe   
Friday, 17 November 2006
Delphi-PG gave us an update on whats coming in the next Forces Of Corruption patch, Lots of Balancing and Bug Fixes going on.

Hi guys,

I just wanted to pass along the most current balance info in regards to the FOC patch. These balance updates are in no way final and could change as we further our testing efforts.

Once the patch has been finalized, expect to see a full list of balance and bug fixes posted up on the forums.

We look forward to your feedback.

Thanks

General Balance:

Ion Cannon and HVG now set to a max of 2 per planet for both single-player galactic conquest and Multiplayer
All fighters now do 30% less damage to space station shielding
Consortium Mass Driver cannons are now 25% LESS ACCURATE VS FIGHTERS.

And Much More

Head Over to Petroglyph Forums and check it out.


 
Empire At War: Forces Of Corruption Released
Written by thrawniejoe   
Sunday, 12 November 2006
Star Wars Empire At War: Forces of Corruption Expansion Has been Release, Be Sure to pick up your copy now!


Star Wars Empire At War: Forces of Corruption Expansion

Star Wars Empire At War: Forces of Corruption Expansion

The battle for control of the galaxy expands with the release of Star Wars Empire at War: Forces of Corruption. This expansion for the best-selling PC game of Q1 2006 features the underworld's point of view of the Galactic Civil War. The Rebels have just destroyed the Death Star, and the galaxy is in turmoil. As an aspiring Underworld figure named Tyber Zann, spread corruption throughout the galaxy using new strategic gameplay elements to influence other factions, steal their funds, slow their production, spy on them and more. Exciting new land-tactical options like customizable, upgradeable bases and guerilla warfare allow for innovative battlefield tactics. Take command of and confront new fighting units for all factions (Rebel B-wings, Imperial TIE interceptors, Darth Vader's Executor Super Star Destroyer and more), and take down anyone who stands in your way of ruling the Underworld, be they new battlefield heroes like Luke Skywalker and Yoda, or the forces of your most bitter rival, Jabba the Hutt. Destroy capital ships with the awesome firepower of the second Death Star, and satiate Tyber's drive for the deadliest capital ship in the galaxy, a devastatingly powerful Super Star Destroyer known as the Eclipse.Star Wars: Empire at War needed to play Forces of Corruption Expansion.Supported Operating Systems To be able to play the STAR WARS: EMPIRE AT WAR: FORCES OFCORRUPTION Expansion, you must have Windows 2000 or XP installedand configured correctly, and your computer hardware must beDirectX 9.0c compatible. Minimum System RequirementsComputerRequired: 100% DirectX 9.0c compatible computerCPURequired: Intel Pentium 1.0 GHz or AMD Athlon 1.0 GHzRecommended: Intel Pentium 4 2.0 GHz or AMD Athlon XP 2.0 GHzMemoryRequired: 256 MB RAMRecommended: 512 MB RAMGraphics CardRequired: 32 MB 3D Graphics card with Hardware Transform andLighting (T&L) CapabilityRecommended: 64 MB 3D Graphics card with Hardware Vertex andPixel Shader (VS/PS) Capability Sound CardRequired: 100% DirectX 9.0c compatible PCI, USB, or OnboardAudio Device DVD-ROMRequired: DVD-ROM driveRecommended: 4X Speed DVD-ROM drive Input DeviceRequired: Keyboard and mouseDirectXMicrosoft DirectX 9.0c (August 2005) is included on this DVD.You will be prompted to install DirectX during the installationof this game if this or a more recent version isn't alreadyproperly installed on your system. NOTE: DirectX may require the latest updates for your operatingsystem. This may also include the latest drivers for yourmotherboard, sound, and video hardware.





 
Star Wars: Empire At War 1.05 Patch
Written by thrawniejoe   
Sunday, 12 November 2006
Petroglyph has Released the Star Wars: Empire At War 1.05 Patch.

Download Locations:
Lucasarts
Fileplanet

This update addresses the following:

V1.5 update - 7/19/06

----------------------------------------------------
General Bug Fixes
----------------------------------------------------

Corrected a saved game issue that occurred after installing the 1.04 patch.

----------------------------------------------------
Space Tactical Changes
----------------------------------------------------

-Millenium Falcon “Invulnerability” duration was reduced from 10 seconds to 6 seconds
-Corellian Corvettes and Tartans now become available at Tech Level 2 instead of Tech Level 1
-The Corellian Corvette price was reduced from 1850 to 1800 credits
-The Imperials now starts with 2 TIE Fighter squadrons instead of 3
-Tartan “All Power to Weapons” duration was reduced from 10 seconds to 7 seconds
-Acclamators only spawn 1 TIE Bomber squadron (down from 2) and 3 TIE Fighter squadrons (down from 4)
-Victory Star destroyers now only spawn 2 sets of TIE Bombers squadrons (down from 3)



 
PATCH 1.04 AND MAP EDITOR RELEASED!
Written by thrawniejoe   
Monday, 15 May 2006
Petroglyph has Released the Star Wars: Empire At War 1.04 Patch Along with the Map Editor!!!!!!

Download Locations:
Lucasarts
Fileplanet
GamingCC

------------
New Features
------------
* Players can now play on maps made with the STAR WARS:
  EMPIRE AT WAR editor.
  NOTE: The Editor is available through a separate download.
* Support added for auto-downloading of custom maps. Players
  who need to download a custom map in order to play in a
  particular game will automatically download that map when
  joining the game.

-----------------
General Bug Fixes
-----------------
* Corrected several issues related to spaces being used in
  player names
* Corrected issue for player’s getting kicked from a game
  due to the game host clicking on their name
* Corrected an issue for missing Japanese characters in the
  disconnect screen

-------------------------
General Balancing Changes
-------------------------
* Reduced the accuracy of corvettes (both Empire and Rebel)
  vs. fighters/bombers by 15%
* Reduced Corellian Corvette shield health by 10%
* Increased shield strength of Corellian Gunship by 15%
* Reduced Corellian Gunship hit points by 15%
* Corvette class ships (both Empire and Rebel) now do
  slightly less damage to mining facilities
* Accuser tractor beam now holds Corvettes and Frigates
  in place
* Imperial Star Destroyer tractor beam now reduces frigate
  and corvette speed by 85%
* Adjusted Empire space station shield generator hit points
  to be balanced properly with the Rebel space station shield
  generator hit points at all tech levels.
* Increased shield generator hit points on Rebel and Empire
  level 4-5 stations by 100 points
* AT-AT’s now do 15% damage to T4B’s
* SPMA-T’s now do 15% more damage to T2-B tanks, T4-B Tanks,
  turrets and structures
* Reduced T4-B rocket damage by 25

And Much More....



 
Forces Of Corruption Trailer Released!
Written by thrawniejoe   
Wednesday, 10 May 2006

The new Forces Of Corruption Trailer has finally been released, showing off some of the new units.


Head over to Lucasarts to check it out.

 
Empire At War Expansion Officially Announced
Written by thrawniejoe   
Tuesday, 09 May 2006

LucasArts announces Star Wars Empire at War: Forces of Corruption, no details on a release date yet.

Star Wars® Empire at War™: Forces of Corruption™
Following the success of Star Wars: Empire at War, the best-selling PC game of Q1 2006, LucasArts announces an expansion pack titled Star Wars Empire at War: Forces of Corruption. A widely appealing strategy game, Empire at War let gamers play the light side or the dark side in an epic Galactic Civil War. Now, for the first time ever, Star Wars Empire at War: Forces of Corruption introduces a unique point of view – the corrupt side.

The Rebels have just destroyed the Death Star, and the galaxy is in turmoil. As an aspiring Underworld figure named Tyber Zann, spread corruption throughout the galaxy using new strategic gameplay elements to influence other factions, steal their funds, slow their production, spy on them and more, all en route to becoming the most notorious criminal leader since Jabba the Hutt. Exciting new land-tactical options like customizable, upgradeable bases and guerilla warfare allow for innovative battlefield tactics. Take command of and confront new fighting units for all factions (Rebel B-wings, Imperial TIE interceptors, Darth Vader’s Executor Super Star Destroyer and more), and take down anyone who stands in your way of ruling the Underworld, be they new battlefield heroes like Luke Skywalker and Yoda or the forces of your most bitter rival – Jabba. Destroy capital ships with the awesome firepower of the second Death Star, and satiate Tyber’s drive for the deadliest capital ship in the galaxy, a devastatingly powerful Super Star Destroyer known as the Eclipse.

Looks like they decided to go forward in time, but we'll keep you updated on any further details that come out.

 
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