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Written by thrawniejoe
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Friday, 03 March 2006 |
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Absolution
Version 2.0
General Info
Tweaked ever so slightly from the first version I released for
the demo, Absolution V2.0 is designed for the full version of the
game and features some minor changes including a cosmetic update. If
you've adjusted the scale of the Venator, the Absolution will follow
suit--that way you don't have to manually adjust its scale as well. 
Unit Info
- Power to weapons ability (vastly decreases recycle rate at
the cost of speed and shields)
- Proton beam (simulates the blast of an SPHA-T hidden away
in the flight deck)
- Tougher armor/shields
- Flight deck (for launching fighters including the V-wing)
Download Info
I've included two methods of installation. The first (which
I recommend for most), is a zip flie containing the .xml and .dat
files you'll need. Just drop 'em in to the folders they
belong in. You can also use the "add-on instructions.txt" file
to add the needed lines of code into your xml files if you don't
wish to overwrite them (as of now, the .dat MUST be overwritten,
sorry ). The
second option (which I recommend only for those who have no mods
or are just horribly lazy) is an install wizard. This WILL
overwrite your files. No matter which you choose make sure
to drop this line into any campaign in your "campaigns_singleplayer.xml" file
and replace "planet" with the name of any available planet:
<Starting_Forces> Empire, Planet, Absolution </Starting_Forces>
That's about it. Enjoy! And be sure to look for the
Absolution in my forthcoming galactic conquest campaign, Empire
Rising!
Download link:
Heavengames
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