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Absolute Enhancement Mod V1.4 Released PDF  | Print |  E-mail
Written by thrawniejoe   
Tuesday, 04 April 2006
Version 1.4 of the Absolute Enhancement Mod has been Released with some rather nice additions to it, head over to our download sections and check it out.

ABSOLUTE ENHANCEMENT MOD:version 1.4 - BY MOBBMANN


New unit List:

++++++ NEW Empire UNITS++++++

-Nebulon B frigate with tie fighters and bombers
-Assault frigate with fighters and bombers
-mon cal cruisers with fighters and bombers
-Venator Cruiser with tiefighters and bombers
-Tie Advance Fighters
-Scout Troopers company of 6 speeders instead of 2
-Mara Jade(hero) with squad of 9 special forces.
-emperor palpatine with squad of 6 Imperial Royal Guards
-Darth vader comes with a squad of 9 special forces soldiers(may change this to imperial guards depending on feedback)
-Field commander unit now comes with 1 squad with 4 Special forces soldiers attached to commander and 3 more squads of 9 special forces soldiers in independent squads
-new imperial special forces soldiers. 3 Squads attached to field commander much better than regular infantry, just build field commander to get them. (custom made by me)
-TiE Fighter G/t (ground fighter for empire)
-can build podwalker and skiff from cantina.

++++++ NEW REBEL UNITS ++++++

-Assault frigate with fighters and bombers
-mon cal cruisers with fighters and bombers
-nebulon b with fighters and bombers
-Venator Cruiser With x-wings and ywings
-Kyle Katarn(Hero)with 9 man squad of special forces
-Field commander unit now comes with 1 squad with 4 Special forces soldiers attached to commander and 3 more squads of 9 special forces soldiers in independent squads
-new unit rebel special forces soldier. 3 squads attached to field commander much better than regular infantry, just build field commander to get them. (custom made by me)
-Anti-Air T2-B variant
-can build podwalker and skiff from cantina.

*********Version 1.4 changes*********

-Added a Anti-Air T2-Bcompany (available in tech level 3) to counteract the Tie Fighter G/T squadrons.

-Tie Fighter G/T (ground version) squadron is now available in tech level 4, does a little more damage but is still vastly inferior to rebel airspeeder.

-Gave the AT-AT A health bonus of 10% and made it shoot a 10% faster to offset the T4-B bonus. (the T4-B bonus in version 1.32 was intended to make T4-b dominate other land units but still be inferior to the AT-AT, so I had to bring up the AT-AT a bit)

-T2B’s now come in companies of 6 tanks instead of 5 and have a very small increase in range and rate of fire. (much better against infantry now.

-Rebel Star fighters (awings and xwings) no have the hunt ability, so you don’t have to micromanage them and keep telling them to attack, now when you hit the hunt button they will automatically seek out hostile fighters or bombers and engage them.

-A-wings have been rebalanced to have 6 fighters in a squadron and raised the rate of fire to make it more of a threat to the tie advanced fighter, the tie advance is still the best fighter in this mod for you imp lovers J

-pirate plex soldiers and podwalkers have a small chance to hit and will now shoot at passing enemy aircraft.

Download link:
Empire At War Command Center



 
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