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PATCH 1.04 AND MAP EDITOR RELEASED! PDF  | Print |  E-mail
Written by thrawniejoe   
Monday, 15 May 2006
Petroglyph has Released the Star Wars: Empire At War 1.04 Patch Along with the Map Editor!!!!!!

Download Locations:
Lucasarts
Fileplanet
GamingCC

------------
New Features
------------
* Players can now play on maps made with the STAR WARS:
  EMPIRE AT WAR editor.
  NOTE: The Editor is available through a separate download.
* Support added for auto-downloading of custom maps. Players
  who need to download a custom map in order to play in a
  particular game will automatically download that map when
  joining the game.

-----------------
General Bug Fixes
-----------------
* Corrected several issues related to spaces being used in
  player names
* Corrected issue for player’s getting kicked from a game
  due to the game host clicking on their name
* Corrected an issue for missing Japanese characters in the
  disconnect screen

-------------------------
General Balancing Changes
-------------------------
* Reduced the accuracy of corvettes (both Empire and Rebel)
  vs. fighters/bombers by 15%
* Reduced Corellian Corvette shield health by 10%
* Increased shield strength of Corellian Gunship by 15%
* Reduced Corellian Gunship hit points by 15%
* Corvette class ships (both Empire and Rebel) now do
  slightly less damage to mining facilities
* Accuser tractor beam now holds Corvettes and Frigates
  in place
* Imperial Star Destroyer tractor beam now reduces frigate
  and corvette speed by 85%
* Adjusted Empire space station shield generator hit points
  to be balanced properly with the Rebel space station shield
  generator hit points at all tech levels.
* Increased shield generator hit points on Rebel and Empire
  level 4-5 stations by 100 points
* AT-AT’s now do 15% damage to T4B’s
* SPMA-T’s now do 15% more damage to T2-B tanks, T4-B Tanks,
  turrets and structures
* Reduced T4-B rocket damage by 25

And Much More....



 
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