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PATCH 1.04 AND MAP EDITOR RELEASED! |
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Written by thrawniejoe
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Monday, 15 May 2006 |
Petroglyph has Released the Star
Wars: Empire At War 1.04 Patch Along with the Map Editor!!!!!!
Download
Locations:
Lucasarts
Fileplanet
GamingCC
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New Features
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* Players can now play on maps made with the STAR WARS:
EMPIRE AT WAR editor.
NOTE: The Editor is available through a separate download.
* Support added for auto-downloading of custom maps. Players
who need to download a custom map in order to play in a
particular game will automatically download that map when
joining the game.
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General Bug Fixes
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* Corrected several issues related to spaces being used in
player names
* Corrected issue for player’s getting kicked from a
game
due to the game host clicking on their name
* Corrected an issue for missing Japanese characters in the
disconnect screen
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General Balancing Changes
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* Reduced the accuracy of corvettes (both Empire and Rebel)
vs. fighters/bombers by 15%
* Reduced Corellian Corvette shield health by 10%
* Increased shield strength of Corellian Gunship by 15%
* Reduced Corellian Gunship hit points by 15%
* Corvette class ships (both Empire and Rebel) now do
slightly less damage to mining facilities
* Accuser tractor beam now holds Corvettes and Frigates
in place
* Imperial Star Destroyer tractor beam now reduces frigate
and corvette speed by 85%
* Adjusted Empire space station shield generator hit points
to be balanced properly with the Rebel space station shield
generator hit points at all tech levels.
* Increased shield generator hit points on Rebel and Empire
level 4-5 stations by 100 points
* AT-AT’s now do 15% damage to T4B’s
* SPMA-T’s now do 15% more damage to T2-B tanks, T4-B
Tanks,
turrets and structures
* Reduced T4-B rocket damage by 25
And Much More....
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